Changes to Absolute Classic Rock and Absolute Radio 00s

We’re making some changes to how we broadcast Absolute Classic Rock and Absolute Radio 00s so we can bring you two brand new radio stations, Absolute Radio 60s – the home of the Beatles, Stones and Motown and Absolute Radio 70s – the UK’s Only 70s Radio Station.

We’ll still be broadcasting Absolute Classic Rock in all the towns and cities we currently do on DAB Digital Radio, at a reduced bit-rate of 64k from midnight tonight. And we’ll still be broadcasting Absolute Radio 00s in London on DAB Digital Radio, at a reduced bit-rate of 64k from midnight on the 28th of November.

What is a bit rate we hear you cry? Simply put – DAB Digital Radio broadcasts as data which is decoded by your radio. You shouldn’t notice too much difference as the majority of DAB radios are the mono, one-speaker ‘kitchen’ type and we’re now using equipment for better sound quality with lower bitrates.

We want to provide services to as many listeners as possible but have to consider economic realities and the cost of bandwidth. For the same reason, we won’t be broadcasting Absolute Radio Classic Rock on Freesat Digital TV anymore from midnight on the 7th of December, but you can catch us on Virgin Media and Sky.

We will also continue to broadcast at 192k online at http://absoluteclassicrock.co.uk  and http://absoluteradio00s.co.uk  to bring you the best in classic rock and noughties music through our High Quality player. You can find more information about how to listen to Absolute Classic Rock on DAB Digital Radio here: http://absoluteclassicrock.co.uk/listen/dab/

Don’t forget about our mobile listen apps, Apple iPad listen apps and online Radioplayer here: http://absoluteclassicrock.co.uk/listen/mobile/

More information about how to listen to Absolute Radio 00s on DAB Digital Radio and our mobile listen apps, Apple iPad listen apps and online Radioplayer here: www.absoluteradio00s.co.uk

 

Absolute Radio Digital Digest by Owen Smith

Hi Nerds.  What?  It’s a term of endearment.  And this week, it’s particularly relevant.  Welcome to the Digital Digest gaming special.  Now before you all come at me with burning torches, blunt instruments and pitchforks, let me admit to you that I am a 100% bona fide gamer myself.  It took me 40 hours, 46 minutes and 31 seconds, but I 100%’d Red Dead Redemption.  Just thinking about the Max Payne Movie fills me with dread.  I own a Halo: ODST Limited Edition Xbox controller.  I’m yet to prestige on any of the latest incarnations of Call of Duty, but I do run a gaming blog (granted, I haven’t uploaded anything to it since June, but it still exists).  So there, I admit it.  I game.  I am a game man.

And so are millions of people across the globe.  In fact the inspiration for this week’s Digital Digest came from the news last week that Call of Duty: Modern Warfare 3 sold $400 million worth of units in a single day.  Not only is this is the biggest launch of any game ever, it’s the biggest launch in the entertainment industry, ever.  It’s also worth mentioning that that $400 million figure comprises only of sales in the US and the UK, meaning that this figure will be even higher still when the final launch figures from around the globe are also compiled.  $400 million.  While you let that figure sink in, here’s some clichéd uses for $400 million dollars that you will often find in news reports that assist our tiny little human minds in comprehending such large sums of money.  For example, you could have paid Christian Ronaldo’s transfer fee from Manchester United to Real Madrid three times over.  You could pay three times the asking price of The White House, fill the grounds with 52 Bugatti Veyrons, and then flick a match and watch them burn just for fun.  You could buy 2,000,000,000 chomp bars (20p a go now, I know, I was outraged to), and build a chomp bar city.  I’d call it Chocolatetopia, and live on Caramel Avenue, a sub district of Nougartville Iowa.

The long and short of it is that the gaming industry cannot be ignored as the past time of geeks and freaks anymore – and advertisers know this.  In 2008, the gaming industry was worth $6.4 billion in the US, compared to a combined value of $6.3 billion for both the music and video industries combined.  Therefore, in game advertising, while not a new idea (remember Cool Spot?  Or Zool?) has become far more prominent in recent years.  From the glaringly obvious billboards in NBA 2K11, to the… well… this in Fight Night Round 3.  According to IGA Worldwide, not only is there a case for in game advertising, but it works.  They believe that the global in game advertising market is to reach $2 Billion in 2012, with 70% of gamers perceiving brands as innovative if choosing to advertise in game.  With over 75% of gamers playing games socially either online, or still hunched all around the TV moaning at whoever’s chosen to be Oddjob again in Goldeneye’s multiplayer mode (short, little, hard to target chump), there’s also a huge potential for this advertising to spread via word of mouth too.

One of the more interesting uses of In Game Advertising this year could be found, unsurprisingly, in one of the most original games of the year: Portal 2.  A quick scroll and click through the in game menus to ‘extras’ reveals a submenu simply titled Super 8.  Clicking this reveals an interactive trailer, built on the Portal game engine, that allows users (Gamers? Nerds?) to ‘play’ an extended and interactive version of the Super 8 trailer.  It’s very, very clever.  And a little bit geeky.  But quite sexy.  It’s basically Voderman.

So, there you have it.  An innovative way of flogging more stuff to the masses, coming to a console near you.    That’s it for yet another week.  I leave you with potentially the world’s most famous gaming internet meme.  Plus, a video that almost makes you feel sorry for Siribut don’t you dare.

It’s exactly what she wants.

Absolute Radio welcomes new Head of Agency Sales

Welcome to Ben Barker, who is set to join Absolute Radio as our new Head of Agency Sales. Ben joins from OMD UK where he’s currently head of radio and will replace Remy Kirk, who was confirmed as Advertising Director back in August.

Ben will have the task of strengthening agency contacts and will also be responsible for all agency relationships, trading, delivery and spot advertising revenue generation. He’ll work alongside director of branded content Louise Simkins, head of promotions Katherine Knapp, head of business development Tracy Stanton, head of sponsorship Emma Smyth and director of digital sales James Wigley.

Remy said: “Ben comes with unique insight, a wealth of dynamic media experience and will further bolster the fresh team we have built here at Absolute Radio.”

He will take up his new role at Absolute Radio on 30 January.

Read what others are saying about this here

Nick Jackson to leave Absolute Radio

It’s with great sadness that we share the news that Nick Jackson is leaving One Golden Square at the end of the year in order to spend more time with his family.

Nick has been an amazing, integral part of our team for many years and has led afternoons to record audience figures in the last year. Along with Russ Williams he has helped The No Repeat Guarantee become one of the things for which Absolute Radio is best known. The ultimate perfectionist and a passionate ambassador for the station, Nick presents every show with the greatest aplomb, style and finesse. Simply put, he is one of the best of daytime broadcasters on the radio.

We’ll let you know very soon who’ll be taking over afternoons in 2012. However, for now please join us in thanking Nick for all of his efforts and send him your best wishes for the next stage in his career.

Radioplayer Celebrates 300 Stations And Two New Apps

Some great news from Radioplayer. This week they celebrate another major milestone as Splash FM* becomes the 300th station to join the online radio platform.  Radioplayer has grown from 157 stations at launch in March this year, to 6.7 million regular users** across hundreds of commercial, BBC, student and community stations including us ofcourse. Check
out Absolute Radio on UK Radioplayer here

Radioplayer’s growth will be further boosted with the release this week of two new apps. The first, based on ‘Adobe AIR’, installs a radio in your PC, Mac or Linux computer and lives in the ‘Start’ menu.  The app launches Radioplayer with just one click, even without a browser open.

The second app puts Radioplayer prominently at the top of Google’s popular ‘Chrome’ browser, just one click away.  Both these new apps join the existing Radioplayer Facebook app on the download page at www.radioplayer.co.uk/apps

The development of these apps paves the way for Radioplayer to explore potential commercial tie-ups with computer manufacturers and retailers to ‘pre-install’ Radioplayer on computers.

The Radioplayer partnership is aimed at growing digital listening by simplifying the way radio works on connected devices. Recent RAJAR listening figures for Q3 2011 show a 32% increase in online listening hours year-on-year.